Work Experience
Game Design Internship (2026)
Info
Role: Game Programmer
Company: The Logistics Institute - Asia Pacific
Supervisor: Za'aba bin Abdul Rahim
Duration: 16 Mar 2026 - 31 Jul 2026
Tools Used: Unity Editor, GitHub, Unity Version Control, JSON, and Google Apps Script, Google Sheets
About The Project
Continued development of an educational serious game designed to teach players about hospital management and critical thinking through decision-making.
Responsibilities
- Debugged existing codebase (Solved major bugs)
- Improved existing and new UI flow. (Added more feedback from actions; Sounds, Fade Transitions)
- Updated player data collection.
- Created backend leaderboard integration. (Unity Request > Apps Script searches > sends back data)
Challenges
- Existing scripts had inconsistent naming conventions and dependencies.
- Had many unfamiliar topics I had to face throughout the development of the game.
Things Learnt from Internship
- Using GitHub and Unity Version Control to collaborate using the same Unity Project.
- Learnt how to program using JavaScript.
- Data Management using Google Scripts, Google Apps Script, HTTP Requests and JSON.
- Learnt to cache data.
- Learnt about Scene Management Tools in Unity Editor
- Learnt AGILE Framework for dealing with Work.